Igor Burger · Nov 25, 2004 02:54 PM
#0 sourceSerge wrote:
>>>Because of the plane's circular path, there is already inherent out-thrust and "right" rudder<<<
That is one of, but not the only unanswered questions which I noted above.
Brett wrote that centrifugal force is enough and he also wrote that leadouts should be at that "neutral" point where drag of lines is balanced by moment of centrifugal force. So it looks for perfectly tangent fuselage. We all do it that way with good result (including myself) but if you think about it it just can not be true. Look:
1/ Let's assume that we can perfectly balance line drag and centrifugal force in level flight - it is easy calculation and we have even program for that. But what happens if we fly overhead with centrifugal force less gravity. The line tension is smaller and result is excessive line drag. It will turn nose inwards and model will fall to the circle. ... but in reality it does NOT ... we know it ... we even know that if we put lines aft of that neutral point (what will be proper for flight overhead because of smaller pull) we can get even worse result - it is just counterproductive.
2/ We fly on circular path. Circular flow from that flight makes lift on fuselage oriented toward the center of circle. That is because air is rotating around the wing (fuselage in this case) and that makes lift. So if we do not want parasitic effects (many times mentioned by Brett in original thread ) then fuselage needs some offset out of the circle which I wrote already - it is ~1.5 deg. And surprise, from my experience - if I have well trimmed model it always points little bit out of the circle. It is very well visible on hingeline or on landing gears. If I measure it, it is always very close to 1.5 deg. But if we have our sweet yaw different then zero then how can that "drag against the CG" calculation work? - in my eyes, that calculation tells us to put lines 1.5 deg front of "real" neutral point.
3/ We fly on circular path. So there is that mentioned "effective" rudder offset - even if rudder is straight. But not only that. We have also engine thrust misaligned with AC of wing - we know that it is right of the fuselage. (do not think of line drag - that is considered to be balanced by its position to the CG). And there is also pitching moment of fuselage - because every flat (straight) body in air flow wants to continue in straight movement (no I am not speaking about mass inertia, I am speaking about aerodynamics) so fuselage rotating in air at lap time speed makes moment against that rotating.
So I my eyes: the theory about CG matching leadouts is only static vision, but reality is little different. Lines are in level flight pretty ovehanged and they are forcing in leadouts backwards (I am speaking about trimmed model). It means lines are front of that neutral point of balance and thus if we fly overhead, limited pull does not lead to yawing toward the circle. It can make even opposite effect - if lines are front of CG, CG in level yaws inwards at stronger pull. That pretty well explains why front placed lines brings more uniform line tension over head and in level.
However this what I wrote does not change well proven fact that lines adjusted by that calculation are very good starting point ... however I think it is only coincidence and not some great theory. ... at least I do not see any ... if someone has better I would like hear it
… but I do not think so. In any case I will certainly answer.