>Here in a nutshell are the things we stunt flyers should be
>looking at when modifying props.
Alan, although a lot of your comments to follow concerning props in general are good, I just want to go back to what Ron mentioned at the very beginning so we don't confuse the issues. Ron stated: "for a bottom of the pack kind of guy (who should spend more time flying rather than reworking props..) what treatments do you feel are necessary (good?, best?, etc.)? " I think we should distinguish what he should do (and other like him) from what the top flyers might do.
>1 Balance - (snip)
Most certainly. Although not absolutely necessary, (except in rare cases where they are really out of whack) it doesn't hurt and can make things run smoother. At least get a cheap prop balancer and check.
>2 Length - make sure all blades are of equal length.
This is something I omitted in my post but is also good to check. A prop may be balanced weight wise, but still be out of whack thrust wise. Good reminder, and something simple to do.
>3 Blade tracking - verify that the hub face is square to
>the shaft hole so that the tip of each blade is in line with
>the rest of the blades. (snip)
This is someting I also did not mention, but is good to note and relatively easy to check. Except in rare cases, I find this to be more of a problem with carbon fiber props that we have heated and repitched, than it would be with wooden or molded props. Probably not a big issue for Ron.
>4 Blade thickness - thin props are more efficient (snip)
Top guys may rework in this area, but I think it is a non-issue for the beginners. They need to simply find someting that works off the rack with but minor checks as in above.
>5 Airfoils - (snip)
Although airfoil affects our props, I don't think beginners should even concern themselves with changing airfoils on props. If a certain prop doesn't work, try something else. There are certainly a number of good props out there that do work. They need simply, quick, repeatability.
>(snip)Phillips entry, which is a
>modification of the leading edge to prevent flow seperation
>and slightly increase the angle of attack of the blade may
>also be tried.
For upper level guys who want to play with props, fine. For a beginner, leave it alone. The Philips entry will effectively increase the pitch of the prop, and, unless you get good at it, will tend to make each prop different. Leave it alone until and unless you reach the point where you can feel and see the difference.
>6 Pitch - (snip)
Certainly pitch affects our props, but again we can waste a lot of time checking every station (or every other station) on a prop, only to break it on the next flight. Once you found a brand and size you like, buy a batch, give each one a flight test, and if it works, forget it.
>(snip)use a pitch guage and measure the pitch of the
>last 1/3rd of the prop. Anything inboard of this area is
>really only material to fair the outer part to the hub and
>its measurement is not critical. (snip)
Here is where I must disagree. The outer 30% of the prop is equal to the inner 70%. And the spinner area will only consume about 3 o4 4% of the total. That means the inner 2/3 (approximately) will pull an equal amount as the outer 1/3. So the closer to the hub you get the less percentage it plays in the total picture, but the whole blade is still very important. If you are going to repitch it, repitch it all.
>(snip) Pitch can be progressive
>(increasing in pitch toward the tip), helical or constant
>(remaining the same toward the tip) or regressive
>(decreasing in pitch toward the tip). What ever pitch
>arrangement you decide on, the important thing is that the
>measurement is the same at corresponding locations on each
>blade. Blade thickness should also be the same at
>corresponding locations.(snip)
Agreed, but again this is an area that I don't think the beginner needs to play with. Most props that they get off the shelf are intended to be helical or constant pitch, and that is where they should be.
>Some rules of thumb.
>Increasing diameter or pitch will reduce RPM and will
>require more power from your engine. More blade area (Wider
>blades) will reduce RPM and need more power. Undercambered
>airfoils will increase static thrust and reduce RPM and
>require more power.
These are good rules to remember in choosing props. The underchambered or thicker blades will effectively increase the pitch (speed of the plane) as well as the load on the engine. Not all props are created equal, nor do pitch sizes from one brand equate with the pitch sizes of another brand. You may, for instance, use a 10-5 of one brand and a 10-6 of another with near equal results.
Otherwise good stuff.