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The hairs on my chiney, chine, chines..

Stuka Stunt Main Forum · 13 of 13 known posts recovered

Larry Cunningham · Jul 04, 2004 11:01 PM

#0 source
On the previous post, I was discussing the chines and the fact that I didn't really have an "algorithm" for doing them yet. So I've been experimenting, I thought I would show you guys what I came up with.

First, here's the finished nose section using my technique:

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Before I arrived at this technique, I researched the internet and found some pretty nifty methods for interpolation, many associated with "morphing" animations. But believe me, for drafting, as graphical methods, they are all extremely tedious (translation: LOTS of construction lines!).

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So, after some experimentation, here's a reasonably straightforward graphical method I used. First, I use my circle drawing "direct measurement" technique to transfer the top view fuselage width measurements to the side view, as circles. These are MOVEd, so that their quadrant points coincide with the upper and lower edges of the fuselage cross section. I also draw vertical lines from the quadrant points between the two circles, which provides an outline of what I might use for a typical fuselage cross section, without chines. The maximum width measurement is transferred using the same technique:

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Next I use the AutoCAD object snap to tangent feature to draw some straight lines from the outer perimeter edge of the chines tangent to the top and bottom circles:

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Now by drawing these two construction lines, I have established a line that I can use as a length for a radius of curvature. So I use the object snap to draw that circle, and MOVE it so that its bottom quadrant point is on that intersection:

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That diagonal line is an actual radius for the circle, which establishes my arc - it's the radius of curvature.

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Now, the next part I didn't like so well, because it lacked *precision*, that is, I couldn't find a way to use the object snap to rotate this circle (around its quadrant point on the apex of the chine) to where it exactly intersected with the perimeter edge of the "unchined" fuselage section. I did the next best thing, and zoomed in very close, turned off the snap, and manually positioned it:

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(I just know there's an AutoCAD guru out there just laughing himself silly because I didn't know how to do that..)

This process was repeated for the lower chine surface, and I removed the construction lines, and used TRIM to clean up all the arcs, then I used the OFFSET command to draw the inner perimeter, 1/8" away. More trimming and cleanup..

Anyway, you can see the results, I think it worked pretty well. It remains to be seen whether or not it actually works out for templates, and I have a much more difficult interface problem to solve with the wing and fuselage. That's the next idea.

Oh yeah, I know that it doesn't match the magnificent SR-71 shape, but I had to make some compromises (like an engine, prop, and spinner in the nose!). Besides, the SR71 is just an inspiration for the Stealth fuselage..

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So, it's something to do! Happy 4th, everyone!

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"July 4. Statistics show that we lose more fools on this day than in all the other days of the year put together. This proves, by the number left in stock, that one fourth of July per year is now inadequate, the country has grown so." -Mark Twain, from Pudd'nhead Wilson

Tim McTigue · Jul 05, 2004 06:26 AM

#1 source
Wow, Larry, you are the Ubergeek! I lay down my secret decoder ring at your feet!

Tim

MAAC 65703

Sparky12366 · Jul 05, 2004 07:54 AM

#2 source
What are you trying to figure out?

Robert Storick
AMA 12366
Saint Louis,MO.

Larry Cunningham · Jul 05, 2004 10:28 AM

#3 source
The SHAPE for the chines cross section contours.. (Rather, a fairly simple graphical method to generate it.)

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"Of course there's a lot of knowledge in universities: the freshmen bring a little in; the seniors don't take much away, so knowledge sort of accumulates.." -Dr. A. Lawrence Lowell

Proparc · Jul 05, 2004 03:50 PM

#4 source
Larry,
What is absolutely essential is that you shape to chines to achieve MAXIMUM CROSS SECTIONAL SEXINESS!! (Sorry Leonard).
The chines are looking so hot, that you must go back in Autocad and try for the variation that is going to insure the absolute best possible apppearance flow. I personally think the first variation you had, where the chine had a nice 1/8"-3/16" radius looked much hotter. When you paint it, that nice radius will really stand out. But that's my personal opinion. If you are going to roll with these types of curves on your stunter, then you "gots to get it on." The challenge for you as I see it, will be to effect a paint job that will really say; "yes,I really am all that and change", because the plane is already making that type of statement. Maybe a Godzilla method paint job using PPG automotive; say baby blue metallic or, deep charcoal metallic with pearl metallic pin striping. (Keyboard is getting too hot to touch).
Remember, this particular plane is all about straight up HOTTINESS! (Forgive me Leonard).

Milton Graham\Proparc

"I don't know about this tuned pipe business. I practiced on that thing until my lips turned blue, and I still can't play a stinkin note."
"Homer J. Simpson"

Milton Graham\Proparc

bigseminole · Jul 05, 2004 04:23 PM

#5 source
LOL!!

Are you kidding?! You could paint that thing with flat-black priner and I'd stuff a dollar bill in the intake!

We ALL want to see this one!

Bigs

" What constitutes the dignity of a craft is that it creates a fellowship, that it binds men together and fashions for them a common language. For there is but one problem - the problem of human relations."

Saint-Exupery

Larry Cunningham · Jul 05, 2004 06:49 PM

#7 source
I was initially thinking flat black with hot red accents, but you've got me thinking!

Thanks, dear friends, for making me smile!

(One of those drawings made me think F22.. ooops.)

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"Beware lest you lose the substance by grasping at the shadow." -Aesop

ty marcucci · Jul 05, 2004 04:37 PM

#6 source
So, I guess my French curves are not going to do the job? All that Butcher paper, French curves and ships curves, pens, straight edges, gee willikers!!!
I can't wait to see the actual model.

GLBahrman · Jul 06, 2004 10:09 PM

#8 source
LAST EDITED ON Jul-06-04 AT 10:10 PM (CDT)
 
.....BAD TO THE BONE.....

Greg L. Bahrman

tperry2054 · Jul 06, 2004 10:23 PM

#9 source
Larry,

Forgive me if you answered this before as I may have missed it. How are you going to blend the chines into the wing? The wing center looks low on your illustration.


Tom

Steve Helmick · Jul 06, 2004 11:59 PM

#10 source
Yes, how are you going to blend the chines into the wing? I'd think it would look best if they were on the same centerline. It will look different. Steve

Larry Cunningham · Jul 07, 2004 12:09 AM

#11 source
Geez, Tom, you sure ask the embarrassing questions, huh?!

The answer is that I haven't figured it out yet. One possibility is to move the wing up to "in-line" position. I'm not completely sure that works..

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But even if the wing is inline, the interface between the wing and fuselage is a complex one. I'm working on it, any ideas?

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"Doing a little work around the house. I put fake brick wallpaper over a real brick wall, just so I'd be the only one who knew. People come over and I'm gonna say, 'Go ahead, touch it...it feels real.'" -Steven Wright

Larry Cunningham · Jul 07, 2004 12:28 AM

#12 source
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Hmmm. Naw. I don't THINK SO!

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"Whoso would be a man, must be a nonconformist... Nothing is at last sacred but the integrity of your own mind." -Ralph Waldo Emerson