Larry Cunningham · Jul 04, 2004 11:01 PM
#0 sourceFirst, here's the finished nose section using my technique:
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Before I arrived at this technique, I researched the internet and found some pretty nifty methods for interpolation, many associated with "morphing" animations. But believe me, for drafting, as graphical methods, they are all extremely tedious (translation: LOTS of construction lines!).

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So, after some experimentation, here's a reasonably straightforward graphical method I used. First, I use my circle drawing "direct measurement" technique to transfer the top view fuselage width measurements to the side view, as circles. These are MOVEd, so that their quadrant points coincide with the upper and lower edges of the fuselage cross section. I also draw vertical lines from the quadrant points between the two circles, which provides an outline of what I might use for a typical fuselage cross section, without chines. The maximum width measurement is transferred using the same technique:
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Next I use the AutoCAD object snap to tangent feature to draw some straight lines from the outer perimeter edge of the chines tangent to the top and bottom circles:
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Now by drawing these two construction lines, I have established a line that I can use as a length for a radius of curvature. So I use the object snap to draw that circle, and MOVE it so that its bottom quadrant point is on that intersection:
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That diagonal line is an actual radius for the circle, which establishes my arc - it's the radius of curvature.
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Now, the next part I didn't like so well, because it lacked *precision*, that is, I couldn't find a way to use the object snap to rotate this circle (around its quadrant point on the apex of the chine) to where it exactly intersected with the perimeter edge of the "unchined" fuselage section. I did the next best thing, and zoomed in very close, turned off the snap, and manually positioned it:
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(I just know there's an AutoCAD guru out there just laughing himself silly because I didn't know how to do that..)
This process was repeated for the lower chine surface, and I removed the construction lines, and used TRIM to clean up all the arcs, then I used the OFFSET command to draw the inner perimeter, 1/8" away. More trimming and cleanup..
Anyway, you can see the results, I think it worked pretty well. It remains to be seen whether or not it actually works out for templates, and I have a much more difficult interface problem to solve with the wing and fuselage. That's the next idea.
Oh yeah, I know that it doesn't match the magnificent SR-71 shape, but I had to make some compromises (like an engine, prop, and spinner in the nose!). Besides, the SR71 is just an inspiration for the Stealth fuselage.. 
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So, it's something to do! Happy 4th, everyone!
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"July 4. Statistics show that we lose more fools on this day than in all the other days of the year put together. This proves, by the number left in stock, that one fourth of July per year is now inadequate, the country has grown so." -Mark Twain, from Pudd'nhead Wilson